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Pet Breeding system
#10
(06-10-2020, 10:43 AM)Lara Wrote: reptalon (UGLY)

how dare you



On a serious note, and as always at the risk of power creep, we could make high-end mounts:
- faster (who needs magery when I can go coast-to-coast in 5 minutes???)
- give passive stats hp/mp/sta (ew boring, but also easy to reason about and balance for)
- passively activate cooldowns in combat (passive regeneration, occasional heals/cures, proc horn jabs/bites/fire breaths on you hitting)
- give an active ability to use in combat (probably the same stuff as above, but more control over when it happens, maybe players can toggle between auto/manual cast?)
- big spells out of combat (recall/gate, now I really don't need magery :^])

Of course, gate the better mounts/abilities behind higher taming/lore values. The balance comes mainly from still having to take 1+ skills to take advantage of the bonuses. This might allow for neat tamer splashes for our knights/archers/mages who don't want to manage pets, but maybe want a spicier mount that gives them some combat versatility- and it still takes skill points!
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Messages In This Thread
Pet Breeding system - by NirAntae - 08-19-2019, 09:08 PM
RE: Pet Breeding system - by Cele - 08-19-2019, 09:14 PM
RE: Pet Breeding system - by Lara - 05-26-2020, 01:37 PM
RE: Pet Breeding system - by Lara - 06-09-2020, 04:57 PM
RE: Pet Breeding system - by NirAntae - 06-09-2020, 08:31 PM
RE: Pet Breeding system - by Lara - 06-10-2020, 10:43 AM
RE: Pet Breeding system - by Inte - 06-15-2020, 11:52 AM
RE: Pet Breeding system - by Lara - 06-10-2020, 10:49 AM
RE: Pet Breeding system - by Cele - 06-10-2020, 04:33 PM
RE: Pet Breeding system - by Lara - 06-10-2020, 04:57 PM
RE: Pet Breeding system - by Lara - 06-16-2020, 10:13 AM
RE: Pet Breeding system - by Lara - 06-29-2020, 02:44 PM



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