Barding Skills -
All Barding Skill have been check and documented on the wiki - Lara
Combat Skills
Anatomy - wiki updated http://www.sanctuaryshard.com/index.php?title=Anatomy
Archery - unchecked
Fencing - unchecked
Focus - unchecked
Healing - unchecked
Mace Fighting - unchecked
Parrying - unchecked
Swordsmanship - unchecked
Tactics - unchecked
Throwing - unchecked
Warrior Specialities
Bushido - present on staff skill list only, unchecked
Chivalry - not present (farming?)
Ninjitsu - present on staff skill list only, unchecked
Wrestling - unchecked
Crafting Skills
I believe that it was and still is our intention to implement all of the Grimmwold crafts and not keep the stratics one, so can I get another browse thru this list and help me identify which are Grimmwold. Lara
Alchemy - needs more checking (apothecary vs. base UO alchemy) present and working as on Grimm (via cooking book skill); 'Alchemy' still shows on player-facing skill list, but appears to have no function as such (does not gain skill, etc.)
Arms Lore - checked, working
Basket Weaving - .props check is present, needs more checking
Blacksmithing - checked base functionality, seems to work as in Grimmwold, advanced skills unchecked
Herding: (Butchering in skill list) Herding is a craft skill on Sanctuary. Herding has been checked by the script team and should work much like Grimmwold. Items and NPCs still need to be placed.
Carpentry - checked base functionality, seems to work as in Grimmwold, advanced skills unchecked
Cartography - unchecked
Cooking - unchecked
Farming: Farming works like farming on Grimmwold, and has been checked by the script team. However, wine crafting has not yet been implemented, and items and NPCS may still need to be placed.
Fletching - checked, working
Glassblowing - .props check present but untested
Inscription - skill present but untested
Item Identification - unchecked
Lumberjacking - checked, working as on Grimmwold, advanced skills unchecked
Mining - checked, working
Stone Crafting - (Masonry?) appears present as .props check but untested
Tailoring - checked, working as on Grimmwold, advanced skills unchecked
Taste Identification - unchecked
Tinkering - checked, working as on Grimmwold, advanced skills unchecked
Spellcasting Skills
Evaluating Intelligence - checked, working
Imbuing - skill present (staff side only) but unchecked
Magery - checked, working as in base UO
Meditation - checked, working
Mysticism - present (staff side only) but unchecked
Necromancy - present (staff side only) but unchecked
Resisting Spells - present, unchecked
Spellweaving - present (staff side only) but unchecked
Spirit Speak - present, unchecked
Thieving Skills
Begging - present, unchecked
Detecting Hidden - present, appears to be working
Forensic Evaluation - present, unchecked
Hiding - checked, working
Lock Picking - present, unchecked
Poisoning - present, unchecked
Remove Trap - present, unchecked
Snooping - present, unchecked
Stealing - present, unchecked
Stealth - checked, working
Wilderness Skills
Animal Lore - checked, working
Animal Taming - checked, working
Camping - checked, working
Fishing - checked, working (undetermined whether base UO or Grimm version)
Tracking - present, unchecked
Veterinary - present, unchecked
All Barding Skill have been check and documented on the wiki - Lara
Combat Skills
Anatomy - wiki updated http://www.sanctuaryshard.com/index.php?title=Anatomy
Archery - unchecked
Fencing - unchecked
Focus - unchecked
Healing - unchecked
Mace Fighting - unchecked
Parrying - unchecked
Swordsmanship - unchecked
Tactics - unchecked
Throwing - unchecked
Warrior Specialities
Bushido - present on staff skill list only, unchecked
Chivalry - not present (farming?)
Ninjitsu - present on staff skill list only, unchecked
Wrestling - unchecked
Crafting Skills
I believe that it was and still is our intention to implement all of the Grimmwold crafts and not keep the stratics one, so can I get another browse thru this list and help me identify which are Grimmwold. Lara
Alchemy - needs more checking (apothecary vs. base UO alchemy) present and working as on Grimm (via cooking book skill); 'Alchemy' still shows on player-facing skill list, but appears to have no function as such (does not gain skill, etc.)
Arms Lore - checked, working
Basket Weaving - .props check is present, needs more checking
Blacksmithing - checked base functionality, seems to work as in Grimmwold, advanced skills unchecked
Herding: (Butchering in skill list) Herding is a craft skill on Sanctuary. Herding has been checked by the script team and should work much like Grimmwold. Items and NPCs still need to be placed.
Carpentry - checked base functionality, seems to work as in Grimmwold, advanced skills unchecked
Cartography - unchecked
Cooking - unchecked
Farming: Farming works like farming on Grimmwold, and has been checked by the script team. However, wine crafting has not yet been implemented, and items and NPCS may still need to be placed.
Fletching - checked, working
Glassblowing - .props check present but untested
Inscription - skill present but untested
Item Identification - unchecked
Lumberjacking - checked, working as on Grimmwold, advanced skills unchecked
Mining - checked, working
Stone Crafting - (Masonry?) appears present as .props check but untested
Tailoring - checked, working as on Grimmwold, advanced skills unchecked
Taste Identification - unchecked
Tinkering - checked, working as on Grimmwold, advanced skills unchecked
Spellcasting Skills
Evaluating Intelligence - checked, working
Imbuing - skill present (staff side only) but unchecked
Magery - checked, working as in base UO
Meditation - checked, working
Mysticism - present (staff side only) but unchecked
Necromancy - present (staff side only) but unchecked
Resisting Spells - present, unchecked
Spellweaving - present (staff side only) but unchecked
Spirit Speak - present, unchecked
Thieving Skills
Begging - present, unchecked
Detecting Hidden - present, appears to be working
Forensic Evaluation - present, unchecked
Hiding - checked, working
Lock Picking - present, unchecked
Poisoning - present, unchecked
Remove Trap - present, unchecked
Snooping - present, unchecked
Stealing - present, unchecked
Stealth - checked, working
Wilderness Skills
Animal Lore - checked, working
Animal Taming - checked, working
Camping - checked, working
Fishing - checked, working (undetermined whether base UO or Grimm version)
Tracking - present, unchecked
Veterinary - present, unchecked