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Actions Per Turn (Review Torolf)
#1
Muster - number of actions is by design on the manual - good

Each army can be given one order of :
  1. Marching 
  2. Support
  3. Defend
  4. Subjugate
Torolf says it looks like army movement is going to be to fast and proposes one of two things:
  • a) have less then 7 hex movement in a week so there is more response time
  • b) require armies to take a second turn before they actually siege, i.e. use siege equipment on the attack
This would resolve my frustration with support and defend requiring a second turn as it is designed now, if we supported a second turn with the siege order.
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Actions Per Turn (Review Torolf) - by Lara - 08-30-2019, 03:02 PM
RE: Actions Per Turn (Review Torolf) - by Lara - 08-30-2019, 03:24 PM
RE: Actions Per Turn (Review Torolf) - by Lara - 08-30-2019, 03:27 PM



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