NPCS: MORE TO COME!
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Guildmasters:
BardGuildmaster: Peacemaking, Discordance, Provocation, Musicianship, Archery, Swordsmanship
HealerGuildmaster: Anatomy, Healing, Foresnic Evaluation, Resisting Spells, Spirit Speak
MageGuildmaster: Evaluate Intelligence, Inscription, Magery, Resisting Spells, Wrestling, Meditation (HAS ERROR UNDER PAPERDOLL OPTION)
RangerGuildmaster: Animal Lore, Camping, Hiding, Resisting Spells, Tactics, Archery, Tracking, Stealth
TheifGuildmaster: Begging, Detect Hidden, Hiding, (Mechanics?), Snooping, Poisoning, Stealing, Fencing, Stealth, Remove Trap
WarriorGuildmaster: Arms Lore, Parrying, Resisting Spells, Tactics, Swordsmanship, Mace Fighting, Fencing
BlacksmithGuildmaster: Arms Lore, Blacksmithing (ALSO A VENDER)
FisherGuildmaster: Fishing
MinerGuildmaster: Item Identification, Mining
TaliorGuildmaster: Talioring
TinkerGuildmaster: (Mechanics?), Tinkering, Remove Trap
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Named NPCs
Walker : Hiding, Tactics, Fencing, Tracking, Wrestling, Stealth, Wizardry
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Wandering Healers:
EvilHealer: Healing, Forensic Evaluation, Spirit Speak, Swordsmanship
EvilWanderingHealer: Anatomy, Camping, Healing, Forensic Evaluation, Spirit Speak
PricedHealer: Anatomy, Evaluating Intelligence, Healing, Magery, Resisting Spells, Tactics
WanderingHealer: Anatomy, Camping, Healing, Forensic Evaluation, Spirit Speak
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Vender NPCS:
Alchemist: Alchemy, Taste Identification
AnimalTrainer: Animal Lore, Animal Taming, Veterinary
Architect: Trains Nothing - Sells Old School Ultima Online house deeds & Interior Decorator Tool.
Armorer: Arms Lore, Blacksmithy
Baker: Cooking, Taste Identification
Banker: Trains Nothing
Barkeeper: Trains Nothing
Bard: Peacemaking, Discordance, Provocation, Musicanship, Archery, Swordsmanship
Beekeeper: Trains Nothing
Blacksmith: Arms Lore, Blacksmithing, Parrying, Tactics, Swordsmanship, Mace Fighting, Fencing
Bowyer: Bowcraft/Fletching, Archery
Butcher: Anatomy
Carpenter: Carpentry, Lumberjacking
Cobbler: Talioring
Cook: Cooking, Taste Identification
CustomHairStylist: Trains Nothing - Sells New Hair/Beards/Dyes
Dryad: Peacemaking, Cooking, Provocation, Musicianship, Poisoning, Archery, Talioring
Farmer: Trains Nothing
Fisherman: Fishing
Glassblower: Alchemy, Taste Identification
GolemCrafter: (Mechanics?), Tinkering, Remove Trap
Gyspy Animal Trainer: Animal Lore, Animal Taming, Veterinary
Gyspy Banker: Trains Nothing
Gypsy Maiden: Trains Nothing
Hair Stylist: Alchemy, Magery, Taste Identification
Herbalist: Alchemy, Cooking, Taste Identification
Innkeeper: Trains Nothing
IronWorker: Parrying, Blacksmithing, Tactics, Swordsmanship, Mace Fighting, Tactics
Jeweler: Item Identification
KeeperofChivalry: Swordsmanship, Mace Fighting, Fencing (Sells Books of Chivalry)
Leatherworker: Trains Nothing
Mage: Evaluating Intelligence, Magery, Inscription, Resisting Spells, Meditation
Map Maker: Cartography (Sells Maps though of NORMAL Ultima Online Britannia- Using Maps crashes my client, forcing a reload)
Miller: Trains Nothing
Miner: Mining
Minter: Trains Nothing , Banker
Mystic: Evaluation Intelligence, Inscription, Resisting Spells, Meditation (Many Items aren't shown in the Sell Menu)
Waiter: Trains Nothing
Weaver: Talioring
WeaponSmith: Arms Lore, Blacksmithing, Swordsmanship, Focus
Veterinarian: Animal Lore, Veterinary
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Quest NPCs: Quests that may be from old Versions of Grimmwold or from Ultima Online itself.
Solen Queen:
Grizelda:
Naturalist:
______________________________________
Random Quest - Named NPCs:
Vilo: Slay 10 Ant Lions - Bag of Treasure
Yorus: Slay 10 Birds - Bag of Trinkets (Quest works but only gave me a pouch with a warhammer in it)
Fiddled with a few of them - it seems like the quests aren't linked to the specific NPC and each time you spawn them they have a different quest. Many of them spawn with bugged quests.
______________________________
Guildmasters:
BardGuildmaster: Peacemaking, Discordance, Provocation, Musicianship, Archery, Swordsmanship
HealerGuildmaster: Anatomy, Healing, Foresnic Evaluation, Resisting Spells, Spirit Speak
MageGuildmaster: Evaluate Intelligence, Inscription, Magery, Resisting Spells, Wrestling, Meditation (HAS ERROR UNDER PAPERDOLL OPTION)
RangerGuildmaster: Animal Lore, Camping, Hiding, Resisting Spells, Tactics, Archery, Tracking, Stealth
TheifGuildmaster: Begging, Detect Hidden, Hiding, (Mechanics?), Snooping, Poisoning, Stealing, Fencing, Stealth, Remove Trap
WarriorGuildmaster: Arms Lore, Parrying, Resisting Spells, Tactics, Swordsmanship, Mace Fighting, Fencing
BlacksmithGuildmaster: Arms Lore, Blacksmithing (ALSO A VENDER)
FisherGuildmaster: Fishing
MinerGuildmaster: Item Identification, Mining
TaliorGuildmaster: Talioring
TinkerGuildmaster: (Mechanics?), Tinkering, Remove Trap
___________________________________
Named NPCs
Walker : Hiding, Tactics, Fencing, Tracking, Wrestling, Stealth, Wizardry
____________________________________
Wandering Healers:
EvilHealer: Healing, Forensic Evaluation, Spirit Speak, Swordsmanship
EvilWanderingHealer: Anatomy, Camping, Healing, Forensic Evaluation, Spirit Speak
PricedHealer: Anatomy, Evaluating Intelligence, Healing, Magery, Resisting Spells, Tactics
WanderingHealer: Anatomy, Camping, Healing, Forensic Evaluation, Spirit Speak
_____________________________________
Vender NPCS:
Alchemist: Alchemy, Taste Identification
AnimalTrainer: Animal Lore, Animal Taming, Veterinary
Architect: Trains Nothing - Sells Old School Ultima Online house deeds & Interior Decorator Tool.
Armorer: Arms Lore, Blacksmithy
Baker: Cooking, Taste Identification
Banker: Trains Nothing
Barkeeper: Trains Nothing
Bard: Peacemaking, Discordance, Provocation, Musicanship, Archery, Swordsmanship
Beekeeper: Trains Nothing
Blacksmith: Arms Lore, Blacksmithing, Parrying, Tactics, Swordsmanship, Mace Fighting, Fencing
Bowyer: Bowcraft/Fletching, Archery
Butcher: Anatomy
Carpenter: Carpentry, Lumberjacking
Cobbler: Talioring
Cook: Cooking, Taste Identification
CustomHairStylist: Trains Nothing - Sells New Hair/Beards/Dyes
Dryad: Peacemaking, Cooking, Provocation, Musicianship, Poisoning, Archery, Talioring
Farmer: Trains Nothing
Fisherman: Fishing
Glassblower: Alchemy, Taste Identification
GolemCrafter: (Mechanics?), Tinkering, Remove Trap
Gyspy Animal Trainer: Animal Lore, Animal Taming, Veterinary
Gyspy Banker: Trains Nothing
Gypsy Maiden: Trains Nothing
Hair Stylist: Alchemy, Magery, Taste Identification
Herbalist: Alchemy, Cooking, Taste Identification
Innkeeper: Trains Nothing
IronWorker: Parrying, Blacksmithing, Tactics, Swordsmanship, Mace Fighting, Tactics
Jeweler: Item Identification
KeeperofChivalry: Swordsmanship, Mace Fighting, Fencing (Sells Books of Chivalry)
Leatherworker: Trains Nothing
Mage: Evaluating Intelligence, Magery, Inscription, Resisting Spells, Meditation
Map Maker: Cartography (Sells Maps though of NORMAL Ultima Online Britannia- Using Maps crashes my client, forcing a reload)
Miller: Trains Nothing
Miner: Mining
Minter: Trains Nothing , Banker
Mystic: Evaluation Intelligence, Inscription, Resisting Spells, Meditation (Many Items aren't shown in the Sell Menu)
Waiter: Trains Nothing
Weaver: Talioring
WeaponSmith: Arms Lore, Blacksmithing, Swordsmanship, Focus
Veterinarian: Animal Lore, Veterinary
________________________________________
Quest NPCs: Quests that may be from old Versions of Grimmwold or from Ultima Online itself.
Solen Queen:
Grizelda:
Naturalist:
______________________________________
Random Quest - Named NPCs:
Vilo: Slay 10 Ant Lions - Bag of Treasure
Yorus: Slay 10 Birds - Bag of Trinkets (Quest works but only gave me a pouch with a warhammer in it)
Fiddled with a few of them - it seems like the quests aren't linked to the specific NPC and each time you spawn them they have a different quest. Many of them spawn with bugged quests.