Adventurers,
Please let me know if any spawn is to wonky for you on Summer Isle - tried to keep most things newbie friendly. Of course casting and poison mobs are going to be hard for everyone at this point, but the farther you go out from town the harder monsters you'll likely face - Ettins, Savages, the odd Ogre Lord, stick closer and you'll find orcs, brigands, plenty of animals to fight, harpies, headless, goblins...
Most biomes/zones have ankhs if you scout them out, or placed healers. It would behoove people to scout them out before getting to deep into hunting. Treasure Chests to come at most locations! So return if you pick up lockpicking later on.
Happy Hunting!
-Wormwood
Please let me know if any spawn is to wonky for you on Summer Isle - tried to keep most things newbie friendly. Of course casting and poison mobs are going to be hard for everyone at this point, but the farther you go out from town the harder monsters you'll likely face - Ettins, Savages, the odd Ogre Lord, stick closer and you'll find orcs, brigands, plenty of animals to fight, harpies, headless, goblins...
Most biomes/zones have ankhs if you scout them out, or placed healers. It would behoove people to scout them out before getting to deep into hunting. Treasure Chests to come at most locations! So return if you pick up lockpicking later on.
Happy Hunting!
-Wormwood