08-11-2019, 05:12 PM
Some slight differences:
Restorative potions:
Have a 30 second delay between uses, didn't used to have any delay
Cure up to 25% (average) or 50% (useful) of stamina. Used to cure up to 50% and 100%, respectively.
Curative potions:
Average potions have a delay of 10 seconds, used to be 8. (Useful potions have a delay of 10 both now and on Grimm).
Poison potions:
Poisons all have different timings/impacts than Grimmwold due to AOS being switched off. Currently they are less tiered (i.e. there is a smaller difference between average vs useful vs deadly) and last for less time. I think turning on the Grimm version of poisons is better.
All other aspects of potions are the same.
Restorative potions:
Have a 30 second delay between uses, didn't used to have any delay
Cure up to 25% (average) or 50% (useful) of stamina. Used to cure up to 50% and 100%, respectively.
Curative potions:
Average potions have a delay of 10 seconds, used to be 8. (Useful potions have a delay of 10 both now and on Grimm).
Poison potions:
Poisons all have different timings/impacts than Grimmwold due to AOS being switched off. Currently they are less tiered (i.e. there is a smaller difference between average vs useful vs deadly) and last for less time. I think turning on the Grimm version of poisons is better.
All other aspects of potions are the same.