08-10-2019, 07:56 AM
I do not believe that this was the case on Grimmwold. It has always been my policy on craft skills that they should not require non craft skills to created, and I generally do not like when they require multiple crafts unless its a high end exception item, and I can't think of any off the top of my head which I might have done like that.
I'm wondering if it was the Grimmwold carpentry that got implemented.
I'm wondering if it was the Grimmwold carpentry that got implemented.