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Reduction or Removal of secondary disciplines on Carpentry items (Lara)
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Currently, there are a lot of carpentry items that need a second skill in order to create them (this does not mean you need to get parts from other crafts; you actually need the skill to craft the item).  This made sense in large economies with lots and lots of craft redundancy; in such a small community, and with only 3 craft skills per character, it makes much less sense imo.

Currently to make all the carpentry items, you would need (mostly at 75 or higher):
Blacksmithing
Tailoring
Tinkering
Musicianship
Magery


As far as I know, no other craft has this kind of requirement.  It might be worthwhile considering reducing or eliminating the need for the secondary skill requirements for items.  In a perfect world, I'd say instead require 'ingredients' from other crafts, such as bedsheets or pillows from tailors for beds, but that might make the scripting required prohibitive - I'm not familiar with the scripting side.
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Reduction or Removal of secondary disciplines on Carpentry items (Lara) - by NirAntae - 08-10-2019, 12:47 AM



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