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Mining (Lyrinn-Partial)
#1
http://www.sanctuaryshard.com/index.php?title=Mining

This is what we think is implemented for Mining, the following items need to be changed:

Sand Mining
Make sure the sand we mine up is the same sand used by OSI/Base UO Glass blowing:
Lyrrin marked as done

Reagents
This applies to both Mining and Farming:

I have no idea what to do about the reagents in OSI/Base UO and if we should implement them as farmable or mineable to be honest.  http://www.uoguide.com/Reagents

I suspect that the acquisition of them was suppose to be a pain in the ass on the public shards .. and that we probably don't want to keep that.  However, reagents should have some cost to the spell caster.  And if we do make them mineable and farmable we should make sure all of them are and its a relatively fair division of items -- which might not make sense just based on how they are named currently.

I think Mith and I need to review this.

Update 7/6/19:
We have figured out what we want to do for reagents and will be posting that on its own thread, this thread is now closed.
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