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Ideas
#1
[*]Dragon Barding/Armor for Dragons/Drakes, White Wyrms, etc.. Doesn't have to "do" anything necessarily, just look cool.
[*]The ability to keep health bars up between transitions (dungeons) and when pets are out of range.
[*]Pet bonding upgrade, something to help bond the valuable pets a little sooner than 7 days. Otherwise, they just sit in a stable doing nothing. Even if the process involves taking them out and using them, just something that is more interactive than leaving them in stables.

Morv
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#2
Seconded.

Horse barding would be cool too.
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#3
[*]Dragon Barding/Armor for Dragons/Drakes, White Wyrms, etc.. Doesn't have to "do" anything necessarily, just look cool.
[*]The ability to keep health bars up between transitions (dungeons) and when pets are out of range.

Sorry the first two can not be done, they are client limitations we have no control over.

[*]Pet bonding upgrade, something to help bond the valuable pets a little sooner than 7 days. Otherwise, they just sit in a stable doing nothing. Even if the process involves taking them out and using them, just something that is more interactive than leaving them in stables.

We won't be doing "this" individually, rather we have a taming system from Grimmwold that is far more robust then OSI and that will eventually get brought over.

Horse barding would be cool too.

We will be putting in Mondain's steed which "looks" like it has horse barding, but it will be a high end taming creature. We can't actually put barding on horses.

Sorry guys, moving this thread to archive.
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