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.MOTD (Events)
#1
Played around with .MOTD, the screen players have the option to create and host events.

Some issues I found Below:

1) I tried to create an event at 9:15 Central Time (.MOTD lists all events at central time) but the earliest I could set it was for 10:30 Central.   The event claimed to be starting in 15 minutes though which means I think .MOTD is off by an hour somehow. The event itself was "Orange" which means it starts within 15 minutes.

2) I was able to delete my created events, just fine.

3) "You're not on a normal map, event defaulted to old woman's shoe"  was the prompt I got once I created the event.

4) "Travel requires an approved application" - an easy fix with .props to change my status to "True".

5) "You must be on a normal map to go to an event"  - Events created on Summerset Isle can't be traveled to since the game doesn't consider it a "normal map" for some reason.
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#2
Lyrinn,

This will definitely need to be fixed because the setup for the maps on Comraich are different then now on Sanctuary.

The starter island is on the malls facet I believe, but events can be scheduled on both males starter island as well as the main land map 0 -- BUT we don't want those with unapproved apps to go to the main land.

This will be a go live priority.
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#3
This should be fixed now in the pending update. Will need testing from people in multiple time zones.
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#4
thank you Lyrinn
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#5
You rock!!
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#6
.motd still seems to be on Eastern Time... I posted an event at 4:40pm and it appears on the .motd as 5:45 PM

The "Go To Event" does work, and teleports me to the location selected.
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#7
Wormwood, does the MOTD say "All times are in CST" or "All times are in EST" in the gump?
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#8
All times are in CST
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#9
MOTD appears to be working as intended. It is on Eastern time, and the file that I updated to say "All times are EST" just didn't get copied over during the server reboot.
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#10
Archiving
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