Discord ID
haz #6395
Character Name
Varag
Character Race & Sub-Race
Hoggur/Orc
Alternate Graphic
Human body, greenish skin tone, permanent orc mask [like cursed item mechanics, it stays bound to the character, you can't remove]
Character Description
A large pack of dense bones and massive meat, adourned with sharp, pointy and round metal (some encrusted with orcish symbology) as jewelry. Substantially broader than the average humanoid, but not much taller than a human. Big jaws and proeminent tusks, yellowish eyes, small forehead, pig-like nose, green-skinned and proudly scarred. Beneath his coarse green skin and thick skull may lie a sympathizer, a helper. Maybe a friend. Or a foe.
Shard Plot Line (Strengths & Weaknesses)
Varag is a master ranger, well versed in the subjects of patroling, the wilderness, keeping track of enemies and beasts. A master of survival and exploration, stealth and infiltration.
Character Kingdom
Emlyn
Special Role-play Trait
A very loyal companion and soldier when his trust is earned.
Previous World
Varag comes from the distant realm of Naorob (Genesis in his language). He belonged to the Sabrehide tribe.
Backstory
A few weeks ago...
*a soothing chant echoes* "Where does this melody comes from? Am I dre..." (A hint that Cernunnos was watching over him) As Varag awakens, his vision blurred, lungs craving for air, light-headed, he finds himself below the waters. Disoriented and desperate, he reaches for the surface, amidst a storm, only to find the wreck of the patrol-boat. Not a single a body. No voice in the distance. Only darkness and destruction.
Varag held on to what seemed to be a piece of the ship's hull, unable to undestand what could possibly have happened. A dark, heavy rain poured. The night was absolute. The wind was screaming, deafning. Clouds and thunders forming bizarre figures. Then, Varag realized "The weather! When did it...".
Varag is the sole survivor of a tragedy that befell he and his crew. A violent storm, like he has never seem before, sunddenly caught up with them and wroght havoc, leaving only ruins. They were on a mission to explore a newly discovered group of islands far from his homeland, where he was the ranger-chief of the tribe.
After days adrift, depleted, Varag reached the sands of an unfamiliar place (SummerIsle?). There, natives found him deep asleep, injured on many different parts of his body, and decided to bring him to their village and mend his wounds. After sleeping for days, Varag finally awoke. As the natives tried to tell what happened with him, Varag could remember nothing, only jagged visions of the disaster came to his mind.
Everyday the natives tended to Varag's needs, bringing him meals and seeing to his wounds. Stranded in a distant land but welcomed in a warm home, Varag vowed to repay the debt. During the following days he learnt about the people, the kingdom and its customs. And how to survive in this new life he is about to begin.
haz #6395
Character Name
Varag
Character Race & Sub-Race
Hoggur/Orc
Alternate Graphic
Human body, greenish skin tone, permanent orc mask [like cursed item mechanics, it stays bound to the character, you can't remove]
Character Description
A large pack of dense bones and massive meat, adourned with sharp, pointy and round metal (some encrusted with orcish symbology) as jewelry. Substantially broader than the average humanoid, but not much taller than a human. Big jaws and proeminent tusks, yellowish eyes, small forehead, pig-like nose, green-skinned and proudly scarred. Beneath his coarse green skin and thick skull may lie a sympathizer, a helper. Maybe a friend. Or a foe.
Shard Plot Line (Strengths & Weaknesses)
Varag is a master ranger, well versed in the subjects of patroling, the wilderness, keeping track of enemies and beasts. A master of survival and exploration, stealth and infiltration.
Character Kingdom
Emlyn
Special Role-play Trait
A very loyal companion and soldier when his trust is earned.
Previous World
Varag comes from the distant realm of Naorob (Genesis in his language). He belonged to the Sabrehide tribe.
Backstory
A few weeks ago...
*a soothing chant echoes* "Where does this melody comes from? Am I dre..." (A hint that Cernunnos was watching over him) As Varag awakens, his vision blurred, lungs craving for air, light-headed, he finds himself below the waters. Disoriented and desperate, he reaches for the surface, amidst a storm, only to find the wreck of the patrol-boat. Not a single a body. No voice in the distance. Only darkness and destruction.
Varag held on to what seemed to be a piece of the ship's hull, unable to undestand what could possibly have happened. A dark, heavy rain poured. The night was absolute. The wind was screaming, deafning. Clouds and thunders forming bizarre figures. Then, Varag realized "The weather! When did it...".
Varag is the sole survivor of a tragedy that befell he and his crew. A violent storm, like he has never seem before, sunddenly caught up with them and wroght havoc, leaving only ruins. They were on a mission to explore a newly discovered group of islands far from his homeland, where he was the ranger-chief of the tribe.
After days adrift, depleted, Varag reached the sands of an unfamiliar place (SummerIsle?). There, natives found him deep asleep, injured on many different parts of his body, and decided to bring him to their village and mend his wounds. After sleeping for days, Varag finally awoke. As the natives tried to tell what happened with him, Varag could remember nothing, only jagged visions of the disaster came to his mind.
Everyday the natives tended to Varag's needs, bringing him meals and seeing to his wounds. Stranded in a distant land but welcomed in a warm home, Varag vowed to repay the debt. During the following days he learnt about the people, the kingdom and its customs. And how to survive in this new life he is about to begin.