06-21-2020, 01:39 PM
Firstly, I'm new to the shard and so balance is very hard for me to discuss; I only have previous UO experiences to fall back on. With that in mind, I just have a few questions/comments.
I am personally against buffing mages. I think magery is busted for the utility that it brings: recall/gate, heal/cure, dd/summons, etc. That being said, I know that the magic system is getting an overhaul, so not fizzling will be very welcome when you are dedicating most/all of your template to casting.
I like spreading the damage; missing sucks. I like Parchaa's idea of "glancing blows"
Will we apply the same to monsters? This nerfs mages/bandagers as being hit every swing interrupts. Also, gear is going to take a beating, so crafters are going to have so much more work!
I am personally against buffing mages. I think magery is busted for the utility that it brings: recall/gate, heal/cure, dd/summons, etc. That being said, I know that the magic system is getting an overhaul, so not fizzling will be very welcome when you are dedicating most/all of your template to casting.
I like spreading the damage; missing sucks. I like Parchaa's idea of "glancing blows"
Will we apply the same to monsters? This nerfs mages/bandagers as being hit every swing interrupts. Also, gear is going to take a beating, so crafters are going to have so much more work!