06-16-2020, 03:34 PM
Any changes planned for enemy of one? For being a tank based idea. It is a HUGE damage boost at 50% dmg. Almost a no brainer for the highest end hunter. To be able to take your 120 dmg hits and turn em into 200 dmg hits is crazy OP. Maybe to make it tanky. enemy of one allows you to take 50% less damage from 1 creature type while others do more dmg to you.