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Summer Isle: To Do List
#1
Wasn't sure were to post this, just a list of things I've been doing and things that still need to be done before soft launch?

FINISHED:

1) Doors - Towns/Other Locations
2) NPC Venders
3) XML Spawners - Named "Summer... etc"
4) Smelting Forge (no Anvil) inside Western Mining Cave
5) Place Resurrection Ankhs (if a good location is found) / One stationary Healer in each Biome.  There is a small outdoor chapel in the Briar District that can be used for an ankh
6) NPC Skill Trainers
7) Finish Spawning Animals/Monsters - Moors / Snow Biome  / JungleFairy Forest

TO BE DONE:

1) Zoning Housing?  Hold off, I will write set up instructions first

2) Link up random caves to mini dungeons/caves for mining?   1198,1270,32 (Moors) , 1214,881,16 (Cave Northwest of Town(s), 1095,889,10 (8 or so entrances under the Undead Valley), 1339,720,20 (Snow Biome Cave Entrance). Hold off on this as well, the one to the SW of the town thru the valley at the end of the road is fine for now.

4) Add Treasure Chests to XML spawner?  Set locations for lock picking?  Makes hunting areas more appealing.  Sure
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Summer Isle: To Do List - by Wormwood - 07-27-2019, 01:40 AM
RE: Summer Isle: To Do List - by Lara - 07-27-2019, 10:34 AM



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