Few ideas:
Polymorph - under all types. As all ready been suggested, it would be great if it lasted until used again.
I'd prefer Polymorph to stay more universal, but it would be as it is planned, probably good idea to just add any and as many requested shapes as humanly possible that are related to theme of spell system... Meaning, some types of shapes under all types of spells.
Incognito - could be a very interesting spell to RP, just currently lacks duration. I would like to see it as toggle or at least with significantly expanded duration. Are Disguise Kit's in game? Those are same idea, but a bit different approach. Could be crossed together when implementing, because originally Disguise Kit were more flexible than spell it self. (Inflextion or Evocation?)
Animate Undead - Outside of obvious combat usage, it has one RP ability that is often overlooked. It has ability to animate dead horse into Hellsteed/Skeletal Steed that necromancer can ride... Just a horse, but definitely dead. Too bad they die again due to negative health regeneration in about 2-5 minutes... living is tiring, it seems. Many necromancers would sell their soul twice to get that steed stay with them until proper death parts them. Maybe something can be done about that? (Vahonomanncy)
Summon Familiar - It would be nice if familiars would remember their names you give them after they disappear. Now they reset to default name after each summon. (Vahonomanncy)
Polymorph - under all types. As all ready been suggested, it would be great if it lasted until used again.
I'd prefer Polymorph to stay more universal, but it would be as it is planned, probably good idea to just add any and as many requested shapes as humanly possible that are related to theme of spell system... Meaning, some types of shapes under all types of spells.
Incognito - could be a very interesting spell to RP, just currently lacks duration. I would like to see it as toggle or at least with significantly expanded duration. Are Disguise Kit's in game? Those are same idea, but a bit different approach. Could be crossed together when implementing, because originally Disguise Kit were more flexible than spell it self. (Inflextion or Evocation?)
Animate Undead - Outside of obvious combat usage, it has one RP ability that is often overlooked. It has ability to animate dead horse into Hellsteed/Skeletal Steed that necromancer can ride... Just a horse, but definitely dead. Too bad they die again due to negative health regeneration in about 2-5 minutes... living is tiring, it seems. Many necromancers would sell their soul twice to get that steed stay with them until proper death parts them. Maybe something can be done about that? (Vahonomanncy)
Summon Familiar - It would be nice if familiars would remember their names you give them after they disappear. Now they reset to default name after each summon. (Vahonomanncy)