05-23-2020, 07:10 PM
Per Lara: To balance this, we are going to:
1. Change all chickens to plump chickens, same with deer, sheep, etc for all butcherable species. Autocarve will not work on butcherable animals.
2. Remove autocarve drops from normal animals that don't require any skill to kill (i.e. birds).
3. Leave things that drop feathers and leather like harpies, alligators, etc alone, since they require fighting.
We've determined it is balanced for mobs to drop resources like ingots, feathers and reagents, but it's not reasonable to circumvent a crafting system for no risk.
1. Change all chickens to plump chickens, same with deer, sheep, etc for all butcherable species. Autocarve will not work on butcherable animals.
2. Remove autocarve drops from normal animals that don't require any skill to kill (i.e. birds).
3. Leave things that drop feathers and leather like harpies, alligators, etc alone, since they require fighting.
We've determined it is balanced for mobs to drop resources like ingots, feathers and reagents, but it's not reasonable to circumvent a crafting system for no risk.