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Farming (new craft)
#1
We might need to take a look at how much each resource pulls up, flax runs out really fast, and some of others seem to be quite varied and maybe effecting actual harvest times.  

They don't have to match, but maybe bringing some of the resources "nodes" into a closer range would be good.
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Farming (new craft) - by Lara - 10-01-2019, 08:17 PM
RE: Farming (new craft) - by Lara - 05-23-2020, 11:32 AM
RE: Farming (new craft) - by Lyrrin - 05-24-2020, 11:46 PM



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