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Alchemy + Glassblowing (Lyrinn)
#2
I have: 
  • changed the mortar and pestle to use alchemy instead of apothecary
  • disabled apothecary and the apothecary book
  • added requiring the apothecary table to craft alchemy items <-- Should we rename it to alchemy table? 
  • added requiring a furnace to craft glassblowing items
  • lowered the requirement for glassblowing/glassblowing book to 80 skill instead of 100 to be consistent with other grimm crafting book skills
  • lowered the requirement for sand mining/sand mining book to 80 skill instead of 100 to be consistent
  • confirmed that you can mine sand and use it in glassblowing

I came across a more system-wide issue that needs addressing:
The names of items when you hover over them don't match what they are. Some examples:
The glassblowing book just says "book"
The blowpipe says "quarter staff"
Sand says "silver coins"

I tried to track this down but gave up for the night. Will tackle it after getting through the rest of my TODO list (or someone else can look at it in the meantime).

I'm not sure the alchemy items are being populated correctly in the menu. I'll take a look at this later too. See screenshot.
[Image: rYnJRYI.png]
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Messages In This Thread
Alchemy + Glassblowing (Lyrinn) - by Lara - 06-27-2019, 10:45 PM
RE: Alchemy + Glassblowing (Lyrinn) - by Lyrrin - 07-02-2019, 12:23 AM
RE: Alchemy + Glassblowing (Lyrinn) - by Lara - 07-02-2019, 09:16 AM
RE: Alchemy + Glassblowing (Lyrinn) - by Laiken - 07-18-2019, 04:22 PM
RE: Alchemy + Glassblowing (Lyrinn) - by Lyrrin - 07-18-2019, 05:06 PM
RE: Alchemy + Glassblowing (Lyrinn) - by Lyrrin - 07-26-2019, 01:58 PM
RE: Alchemy + Glassblowing (Lyrinn) - by Lara - 07-27-2019, 10:38 AM



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