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Muster + March
#1
Once you muster into an army, it shouldn't show as an army that can be marched.
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#2
I assumed this was a feature, not a bug, so that you could issue a muster order for a *new* army into the same hex in the same turn you issued the march order to remove the army already there.
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#3
It was always the intention that an army can only be given one action per turn, and a muster is considered n army action. This was an oversight, but should now be fixed.
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#4
So there are two separate things being discussed here:

When you MARCH an army it then disappears off the list in the lower right if you try to issue another MARCH order.

However, it functions differently on the MUSTER screen because muster is about choosing the hex to muster INTO as well as the Army if there is an army in the fortified hex. In this case the army does still show in hex even if its been given marching orders, but you can't muster into that hex until the completion of next turn when the army is actually moved.

I am archiving this, giving this to Nir, and updating the manual.
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