05-21-2020, 07:21 AM
Hey there, I wasn't sure if this is a bug or just a fun little quirk, but given its bordering-on-subterranean priority, figured I'd post it here instead.
Currently, when trying to improve a pet's happiness by feeding it, it's not always a guaranteed thing. Sometimes "Your pet looks happier" and sometimes nothing happens at all, and even when it does, it only goes up incrementally.
I'm not asking for a single apple to suddenly zap a pet up to Wonderfully Happy (although if this was implemented, that would be awesome too, as that's how OSI worked), but is there a way to make it so that each feeding attempt actually has an effect on the pet's happiness? This may just be fueled by frustration at burning through 20 apples at 6 in the morning, but...figured it couldn't hurt to ask.
Thanks!
Currently, when trying to improve a pet's happiness by feeding it, it's not always a guaranteed thing. Sometimes "Your pet looks happier" and sometimes nothing happens at all, and even when it does, it only goes up incrementally.
I'm not asking for a single apple to suddenly zap a pet up to Wonderfully Happy (although if this was implemented, that would be awesome too, as that's how OSI worked), but is there a way to make it so that each feeding attempt actually has an effect on the pet's happiness? This may just be fueled by frustration at burning through 20 apples at 6 in the morning, but...figured it couldn't hurt to ask.
Thanks!