Posts: 358Threads: 61Joined: Jun 2019
5
For tailored items like the "fur cloak" and future-implemented craftable deco furs/fur rugs, it would be cool to have expanded fur options. For example, wolf pelts, deerskin, bear pelts, ermine fur, rabbit fur. Each animal would have a chance to drop a pelt (OR have it done via butchering), and items crafted using that pelt would say something like "Rabbit fur cloak" or "Wolf fur boots".
Posts: 155Threads: 64Joined: Jun 2019
1
Seconded.
Each fur could have its own special color and adding the pelts to the butcher skill would give more reason to have it as cooking has no real ig use/impact, bees and candles aren't implemented, and as far as I know clothes made from wool have the same attributes as clothes made from flax or cotton.
Posts: 1,388Threads: 330Joined: Jun 2019
6
Too low of a priority to leave open, archiving. Will consider it again at a later date if requested.