Lyrrin gave me this list in Discord, I'm saving here:
Regarding #3
I do need to finish implementing visceral reaping. i ran into a problem with the craft system design vs what i wanted to do so i put it down to do other things for awhile. i'll come back to it this week
- Need to complete the skill shuffle to make room for farming/artistry
- Need to confirm that mysticism, imbuing, and throwing are disabled
- It would be helpful but not necessary to get a few more of the skills implemented as intended (confirm crafting stations for all crafting skills for example). However I don't think it's the end of the world if we just tell players to wait til later for a book skill or something.
- I think we need to test the non-magery magic systems (devotion, precision, deception, necromancy, spellweaving) to make sure they're working. I haven't really tested them since the spellbook fix.
Regarding #3
I do need to finish implementing visceral reaping. i ran into a problem with the craft system design vs what i wanted to do so i put it down to do other things for awhile. i'll come back to it this week