Everything currently for Mercenaries...
- Can only have one, hired with gold (1 gold/day (is what they say))
- Does not fast travel, IE wagoneer/ships, recall, sacred journey etc.
- Does follow through Gate Spell
- follows pet commands, follow, guard, kill, etc. (must say "name" release to get rid of)
- works for PvP but not very strong
- works for PvE
- Cannot dress/undress
- Cannot open backpack
- Cannot change name
- double click for paperdoll and .look, .look is uneditable
- does not "snap" to player, travels fast at full health then slower at less health
- all have a "loot bag" that they drop when released or can rummage if killed
- nothing much to speak of in the loot bags, most have 20-70 gold which could be abused with purchasing them for only 1 gold and then letting them die somewhere but who has time for that? Also rangers have 20 arrows, bards have sword/harp.
- Fighter - melee, no shield, decent
- Ranger - bow and arrow, ranged, can also spawn as melee
- "Bard" - a crappy ranger, no barding skills used
- Sailor - trash melee, one handed
- Thief - dagger melee, no poisoning
- Beggar - trash melee
- Mage - spellcasting/wrestling, best damage dealer/flimsy
- Paladin - tank, sword/shield, best melee choice