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Mercenary Pay
#1
Everything currently for Mercenaries...
  • Can only have one, hired with gold (1 gold/day (is what they say))
  • Does not fast travel, IE wagoneer/ships, recall, sacred journey etc.
  • Does follow through Gate Spell
  • follows pet commands, follow, guard, kill, etc. (must say "name" release to get rid of)
  • works for PvP but not very strong
  • works for PvE 
  • Cannot dress/undress
  • Cannot open backpack
  • Cannot change name
Will add more if I think of anything.  Updates/notes below.
  • double click for paperdoll and .look, .look is uneditable
  • does not "snap" to player, travels fast at full health then slower at less health
  • all have a "loot bag" that they drop when released or can rummage if killed
  • nothing much to speak of in the loot bags, most have 20-70 gold which could be abused with purchasing them for only 1 gold and then letting them die somewhere but who has time for that?  Also rangers have 20 arrows, bards have sword/harp.
General characteristics of each class;
  • Fighter - melee, no shield, decent
  • Ranger - bow and arrow, ranged, can also spawn as melee
  • "Bard" - a crappy ranger, no barding skills used
  • Sailor - trash melee, one handed
  • Thief - dagger melee, no poisoning
  • Beggar - trash melee
  • Mage - spellcasting/wrestling, best damage dealer/flimsy
  • Paladin - tank, sword/shield, best melee choice
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#2
Not sure if this is a bug or by design but I hired a mercenary last night at approximately 7:45pm EST and as of this morning at 8am it has gone wild. I gave it enough gold last night for 10 days.
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#3
Hired a Bard and found that they don't use ranged attacks but are using melee attacks. over all not very useful.
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