Lock-Picking - Printable Version +- Sanctuary Shard Forums (http://forums.sanctuaryshard.com) +-- Forum: Design Boards (http://forums.sanctuaryshard.com/forumdisplay.php?fid=19) +--- Forum: Archived Design Threads (http://forums.sanctuaryshard.com/forumdisplay.php?fid=34) +--- Thread: Lock-Picking (/showthread.php?tid=1048) |
Lock-Picking - Daisy - 05-19-2020 I want to not only make this skill more useful but I think that the way it currently is (stock without updates), is counter to our .spec/skill system. I am working on spawning dungeons and in turn trying to spawn locked chests so that the lock-picking skill is more valuable to players. I have checked and currently when you spawn a chest with a spawner you have four options, levels 1-4. The max skill set on these locked chests are as follows...
I propose we lower the current max skill level needed to the following.
I think this will make the skill more worthwhile and will amplify the hunting experience... since when I go around added them to dungeons they will be more prevalent and useful. RE: Lock-Picking - Lara - 05-20-2020 I approve this RE: Lock-Picking - Daisy - 05-20-2020 This does not need a script update... I have been able to modify the numbers with the xmlspawners. |